Software Engineering for Internet Applications

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  • Author: Eve Andersson, Philip Greenspun, Andrew Grumet
  • Format: online HTML
  • Price: free

This book requires some previous programming experience. It is not language specific. It will take you through the process of building multi-user internet applications, with the end results of being able to write large scale applications, similar to the ones used on most large interactive websites. Originally written for an MIT course, it is suitable for classroom use, as a textbook.

Chapters include:

  • Introduction
  • Basics
  • Planning
  • Software Structure
  • User Registration and Management
  • Content Management
  • Software Modularity
  • Discussion
  • Adding Mobile Users To Your Community
  • Voice (VoiceXML)
  • Scaling Gracefully
  • Search
  • Planning Redux
  • Distributed Computing with HTTP, XML, SOAP, and
  • WSDL
  • Metadata (programs that write programs)
  • User Activity Analysis
  • Writeup

Reference Chapters:

  • HTML
  • Engagement Management by Cesar Brea
  • Grading Standards (mostly for MIT students)

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Text and Monographs in Computer Science: A Practical Theory of Programming

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  • Author: Eric C. R. Hehner
  • Edition: 2007-5-30
  • Format: PDF, PS (lecture visuals in PDF, only)
  • Language: English, Chinese
  • Price: free

This book is a beginners level non language specific introduction to programming. All technical terms used are explained. Each new term is underlined. There are no abbreviations, acronyms, or other obscurities of language to confuse you. No previous knowledge or experience is assumed.

Chapters Include:

  • Basic Theories
  • Basic Data Structures
  • Function Theory
  • Program Theory
  • Programming Language
  • Recursive Definition
  • Theory Design and Implementation
  • Concurrency
  • Interaction
  • Exercises
  • Reference

Solutions to exercises are available to course instructors.

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How to Design Programs: An Introduction to Programming and Computing

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  • Author: Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, Shiram Krishnamurthi
  • Editon: September 2003 Version
  • Format: online HTML
  • Price: free

This book is on program design, geared more towards beginners, that presents many ‘design recipes’. The language used is Scheme, using DrScheme, a programming environment with special assistance for beginning students.

The DrScheme programming environment is freely available at the book’s official Web site.

Chapters include:

  • Processing Simple Forms of Data
  • Processing Arbitrarily Large Data
  • Abstracting Designs
  • Generative Recursion
  • Accumulating Knowledge
  • Changing the State of Variables
  • Changing Compound Values

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How to be a Programmer: A Short, Comprehensive, and Personal Summary

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  • Author: Robert L Read
  • Format: online HTML
  • Price: free

This book presents the basics of how to be a programmer, without being language specific. It is geared towards beginners, intermediate, and advanced level programmers, presenting many skills that are ignored in other programming books.

Chapters include:

  • How to Debug by Splitting the Problem Space
  • How to Remove an Error
  • How to Debug Using a Log
  • How to Understand Performance Problems
  • How to Fix Performance Problems
  • How to Optimize Loops
  • How to Deal with I/O Expense
  • How to Manage Memory
  • How to Deal with Intermittent Bugs
  • How to Learn Design Skills
  • How to Conduct Experiments
  • Why Estimation is Important
  • How to Estimate Programming Time
  • How to Find Out Information
  • How to Utilize People as Information Sources
  • How to Document Wisely
  • How to Work with Poor Code
  • How to Use Source Code Control
  • How to Unit Test
  • How to Recognize When to Go Home
  • How to Deal with Difficult People
  • How to Stay Motivated
  • How to be Widely Trusted
  • How to Tradeoff Time vs. Space
  • How to Stress Test
  • How to Balance Brevity and Abstraction
  • How to Learn New Skills
  • How to Do Integration Testing
  • How to analyze data
  • How to Manage Development Time
  • How to Manage Third-Party Software Risks
  • How to Manage Consultants
  • How to Communicate the Right Amount
  • How to Disagree Honestly and Get Away with It
  • How to Tradeoff Quality Against Development Time
  • How to Manage Software System Dependence
  • How to Decide if Software is Too Immature
  • How to Make a Buy vs. Build Decision
  • How to Grow Professionally
  • How to Evaluate Interviewees
  • How to Know When to Apply Fancy Computer Science
  • How to Talk to Non-Engineers
  • How to Tell the Hard From the Impossible
  • How to Utilize Embedded Languages
  • How to Fight Schedule Pressure
  • How to Understand the User
  • How to Get a Promotion
  • How to Develop Talent
  • How to Choose What to Work On
  • How to Get the Most From Your Teammates
  • How to Divide Problems Up
  • How to Handle Boring Tasks
  • How to Gather Support for a Project
  • How to Grow a System
  • How to Communicate Well
  • How to Tell People Things They Don’t Want to Hear
  • How to Deal with Managerial Myths
  • How to Deal with Organizational Chaos

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Learn ASP.net

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  • Author: Charles Carroll
  • Format: online HTML
  • Price: free

Covers ASP.net programming in C# and VB.net at a beginners level.

Chapters include:

  • samples
  • lessons
  • basics
  • debugging
  • GDI+
  • databases
  • user controls
  • 3rd party libraries
  • server controls
  • speed optimizations
  • XML
  • web services
  • includes a number of free tools

Access this book on archive.org