- Author: Charles Petzold
- Format: XPS, PDF
- Price: free
This is the second “draft preview” of a longer ebook that will be completed and published later this year. That final edition will be brilliantly conceived, exquisitely structured, elegantly written, delightfully witty, and refreshingly free of bugs, but this draft preview is none of that. It is very obviously a work-in-progress.
The first “draft preview” of this book was created in time for the Microsoft MIX conference in March 2010. This one is issued in conjunction with VSLIve in Redmond on August 2–6.
Even with this book’s defects and limited scope, I hope it helps get you started in writing great programs for Windows Phone 7.
- Part I The Basics
Chapter 1 Hello, Windows Phone 7
Chapter 2 Getting Oriented
Chapter 3 An Introduction to Touch
Chapter 4 Bitmaps, Also Known as Textures
Chapter 5 Sensors and Services
Chapter 6 Issues in Application Architecture
- Part II Silverlight
Chapter 7 XAML Power and Limitations
Chapter 8 Elements and Properties
- Part III XNA
Chapter 20 Principles of Movement
Chapter 21 Textures and Sprites
Chapter 22 Touch and Play